Pages: Global | FFC | Link | Screen | Item | Weapon | Itemdata | Game | NPC | std | string
Game Functions and Variables Documentation
Functions and Properties
Return Type | Function Information |
---|---|
float | InitD[] |
int | GetCurScreen() |
int | GetCurDMapScreen() |
int | GetCurLevel() |
int | GetCurMap() |
int | GetCurDMap() |
int | DMapFlags[] |
int | DMapLevel[] |
int | DMapCompass[] |
int | DMapContinue[] |
int | DMapMIDI[] |
void | GetDMapName(int DMap, int buffer[]) |
void | GetDMapTitle(int DMap, int buffer[]) |
void | GetDMapIntro(int DMap, int buffer[]) |
int | DMapOffset[] |
int | DMapMap[] |
int | NumDeaths |
int | Cheat |
int | Time |
bool | TimeValid |
bool | HasPlayed |
bool | Standalone |
int | GuyCount[] |
int | ContinueDMap |
int | ContinueScreen |
int | LastEntranceDMap |
int | LastEntranceScreen |
int | Counter[] |
int | MCounter[] |
int | DCounter[] |
int | Generic[] |
int | LItems[] |
int | LKeys[] |
int | GetScreenFlags(int map, int screen, int flagset) |
int | GetScreenEFlags(int map, int screen, int flagset) |
bool | GetScreenState(int map, int screen, int flag) |
void | SetScreenState(int map, int screen, int flag, bool value) |
float | GetScreenD(int screen, int reg) |
void | SetScreenD(int screen, int reg, float value) |
float | GetDMapScreenD(int dmap, int screen, int reg) |
void | SetDMapScreenD(int dmap, int screen, int reg, float value) |
itemdata | LoadItemData(int item) |
void | PlaySound(int soundid) |
void | PlayMIDI(int MIDIid) |
int | GetMIDI() |
bool | PlayEnhancedMusic(int filename[], int track) |
void | GetDMapMusicFilename(int dmap, int buf[]) |
int | GetDMapMusicTrack(int dmap) |
void | SetDMapEnhancedMusic(int dmap, int filename[], int track) |
int | GetComboData(int map, int screen, int position) |
void | SetComboData(int map, int screen, int position, int value) |
int | GetComboCSet(int map, int screen, int position) |
void | SetComboCSet(int map, int screen, int position, int value) |
int | GetComboFlag(int map, int screen, int position) |
void | SetComboFlag(int map, int screen, int position, int value) |
int | GetComboType(int map, int screen, int position) |
void | SetComboType(int map, int screen, int position, int value) |
int | GetComboInherentFlag(int map, int screen, int position) |
void | SetComboInherentFlag(int map, int screen, int position, int value) |
int | GetComboSolid(int map, int screen, int position) |
void | SetComboSolid(int map, int screen, int position, int value) |
int | ComboTile(int combo) |
void | GetSaveName(int buffer[]) |
void | SetSaveName(int name[]) |
void | End() |
void | Save() |
bool | ShowSaveScreen() |
void | ShowSaveQuitScreen() |
void | GetMessage(int string, int buffer[]) |
int | GetFFCScript(int name[]) |
bool | ClickToFreezeEnabled |